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Weapons[]

Melee
Photo Weapon Damage Durability Coins Cost Skills MP Cost Description
180.955x180
Normal Sword 4-31 (Slashing) 80 N/A No N/A
Sword Wide Long
Long Sword 6-72 (slashing two handed) 60 5 Coins No N/A

Sword Wide Blade
Backsword 6-32 (slashing) 80 N/A No N/A
175.99x175
Wind Sword 6-34 (slashing no skill) 40 5 Coins Yes 9/MPs Hold down the trigger button to charge your weapon and swing it quickly to increase the range of your attacks.
Light Rapier 25-51 (piercing) 40 5 Coins Yes 8 Press trigger once to summon and fire a blade of light. Summoning light blade while impaling enemy launches them. After enhancing you can summon multiple blades of light at once.
Slash Katana 7-63 (slashing two handed) 35 10 Coins Yes 3 Hold down the trigger to charge your weapon and swing it to release a slash of energy, which will cause damage to enemies within a wide range
Normal Spear 28-113 (piercing two handed) 80 N/A No N/A A lightweight spear made of wood, can be swung, thrown, or spun. When using pole weapons, you can quickly switch the hand postion by sliding the hand position, which can be opened in the settings.
Knight Spear 28-113 (piercing two handed) 40 5 Coins Yes 4 to start 2.5/MPs You can sprint very quickly, like the knight
Thunder Spear 28-113 (piercing two handed) 20 X Yes 18 Hold down the trigger button to charge your weapon. Once activated, impaling or blocking an attack can release stored electricity, releasing it onto the enemy.
198.993x198
Wide Dagger 4-60 (piercing) 80 N/A No N/A
Bleed Dagger 4-60 (piercing) 35 X No N/A Parasitic weapon. Target will proceed to bleed for a while after being stabbed.
Dash Dagger 4-60 (piercing) 35 X Yes 4
Normal Mace 7-40 (striking) 80 N/A No N/A A mace, can break armor easily, suitable for throwing
Mighty Mace 7-66 (striking two handed) 30 X Yes 20/MPs
Normal Axe 15-77 (slashing) 80 N/A No N/A
Chinese Sword 60 No N/A Any enemies cut with this sword receive additional damage when the sword is sheathed.

Many melee weapons have skills which cost MP or Magic Points. You can find more info about skills in the weapon tooltips.

Magic
Weapon Damage Durability Coins Cost Mana Cost
Fire Staff 5 Coins MP
Ice Wand 27-51 (projectile) x 10 Coins 15 MP
Defense
Item Damage Durability Coins Cost Magic
Normal Shield 6-20 (striking) 60 8 Coins No
Magic Shield No
Retaliation Shield No
Spells
Spell Damage Description Coins Cost MP Cost
Fireball Spell Hold Use button until a fireball is formed in your hand, then throw
Ice Spell Hold Use button until an iceball is formed in your hand, then throw /

Cupping your hands then slowly widening them will summon an ice dagger in front of you

Thunder Spell Hold Use button until a lightningball is formed in your hand, then throw
Tornado Spell 3-36 (Projectile) Hold Use button then uppercut the air, a tornado will move foward from your hand
Sacrifice Spell Press Use to take health from your future self,
Blackhole Spell Create a blackhole in your hand and throw it, creating a fairly sized blackhole that attracts enemies towards it and takes their health
Shuriken Spell Create a shuriken spell and after made, put the opposite hand over it and swipe forward in any direction to launch
Ranged Bows
Weapon Damage Durability Coins cost Magic
Normal Bow 10-21 (projectile) 40 4 Coins No
Mighty Bow 10-21 (projectile) 30 5 Coins Yes
Repetition Bow 35

The damage values do not include head damage or critical strikes

Ranged Guns
Weapon Damage Durability Coins Cost Magic
Revolver (Projectile) No
Shotgun (Projectile) 10 Yes
SilverLord (Projectile) (Slashing) Yes (?)
Grenade Launcher (Projectile) Yes
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